Drag 'n drop textures onto the mesh to apply them to the materials. Additionally, if any texture has been changed, AToolsX will automatically recognize it and reloads/updates the Textures and Materials in runtime!

(Not shown in the video, but you can also drag 'n drop textures onto the thumbnails on the Edit Effects window to replace them.)

If the new Textures are not already inside your Model\Texture folder, AToolsX will copy those in there!

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